☐ ACADEMIA
☐ RELATIONS
☐ POSSESSIONS
☐ AESTHETICS
☒ OOC INFO
────────────────────────────────────────────────────────────── "The difference between something good and something great is attention to detail" ─ Charles Swindoll
Last edited by Evelynn Decipio on 6 Jul 2026, 06:08, edited 25 times in total.
═══════════════════════════════════════════════ THE TRUNK
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STATISTICS「」 STA 𝟏𝟎 “You can’t let the pain of one mistake stop you from making the next one.” STR 𝟎𝟐 “Strength comes not from physical capacity, but from an indomitable will.” EVA 𝟏𝟖 “A cat moves with the elegance of a dancer and the stealth of a shadow.” WIS 𝟏𝟖 “Wisdom is not a product of schooling but of the lifelong attempt to acquire it.” ARC 𝟏𝟎 “The true essence of magic lies not in what we can do, but in who we are.” ACC 𝟐𝟐 “Be precise. A lack of precision is dangerous when the margin of error is small.”
ABILITIES 「Y𝟏 ⁃ Y𝟐 ⁃ Y𝟑 ⁃ Y𝟒 ⁃ Y𝟓 ⁃ Y𝟔 ⁃ Y𝟕 ⁃ AI ⁃ AII ⁃ AIII ⁃ AIV」 KEEN EYE 10% chance to automatically identify the location of the snitch when playing Quidditch. There is a 25% chance of automatically finding something (if there is anything that can be found) not someone.➧ FEARLESS Fear effects such as a dhampir's aura, the ability terrible presence, a lycanothrope's intimidation or certain charms, potions and jinxes that would normally cause a fear effect do not work on you as you are immune to them.➧ IMPARTIAL Aesthetic effects such as the lovely creature ability, a Veela's alluring, certain charms, potions and jinxes that would normally cause an effect based on aesthetic beauty do not work on you as you are immune to them.➧ WANDMAKER 5% auto-fail for opponents as they "forget" due to the degenerative memory effects of this wand's core the spell that they were casting. Additionally, another player can elect to share a thought, phrase or memory. This is not a form of communication, just a random thought that slips through.➧ ANIMAGUS Allows a user to transform into a single animal of their choice.➧ SPELL SPREAD You can elect to reduce the accuracy of your spell by -2, increase the DC by 2 and the critical failure range by +1 to target a second user with your spell.➧ APPARITION Apparition is a form of teleportation. It is by far the fastest way to get to a desired destination, but is tricky to pull off correctly and disastrous if botched.➧
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☰☰☰ M I N I S T R Y O F M A G I C F I L E ☰☰☰
WIZARD NAME․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․EVELYNN OLIVIA DECIPIO
DATE OF BIRTH․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․FEBRUARY 11, 2008
APPLICATION․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․ANIMAGUS, REGISTERED
ANIMAL FORM․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․Puma concolor couguar
DESCRIPTION․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․․
The North American Cougar (P. concolor couguar) is a large wildcat native to North America. While they generally sport tawny-beige fur, Miss Decipio's animagus form has light auburn fur with sandy-grey underbelly, chest and facial markings. Black-brown fur marks her ears, face and tail (as pictured). At 53 kg and 2.24 m from nose to tail tip in length, she measures slightly above average for a female specimen of this subspecies. Although puma eyes commonly range from brown to golden, her animagus mirrors the grey irises of her natural human form.
⫸ auburn pelt and grey irises
⫸ black spot beneath left eye
⫸ lichtenburg scar from right shoulder to right mid forelimb
⫸ three parallel scars running from right lateral chest to hip
Last edited by Lesmana Asmaralaya on 5 May 2026, 08:38, edited 21 times in total.
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Contact a Head of House or the Headmaster if you need anything.
"How you behave is a reflection of your upbringing" ─ Ishwari Halbe
E A R L Y • C H I L D H O O D
Evelynn was born in a small town on the western coast of Canada. She was raised there by her mother, a single, working woman. She studied at a public French immersion elementary school, attended church every Sunday, and was enrolled in several extracurricular lessons such as swimming, piano and riding. With the exception of the lack of a typical nuclear family, she lived a happy, fulfilling childhood -- a muggle childhood -- filled with many friends, fond memories, and even an animal companion or three.
It was after the Christmas holidays, in the dawning of 2017, that Evelynn's world seemed to turn on end. Quite literally in some respects as she found herself traveling nearly to the opposite end of the globe.
As tends to be the case, young children rarely know the full picture of what exactly it is that their parents do for work. Evelynn had gone with her mother on the rare occasion when alternative accommodations weren't possible, and seen her place of work. She knew that her mother worked at the hospital, that she filtered through hundreds of pieces of paper a day, sorted file after file, stared tirelessly at a computer screen for hours on end, spoke with disembodied voices on a phone, and performed any number of other duties. But that was it. And what did that truly tell a child?
So when her mother informed her that she had received a promotion and would require moving across the world to England for the two year contract, Evelynn didn't know what to think. She didn't know what to do. All she had ever known had been there in that town.
She tried to stay positive, to make new friends and invest in new hobbies as her mother encouraged. But it wasn't as easy as willing it to come into existence. She had left school in the middle of the school year, leaving friends and Grandmother behind, to be transported to a new home in a new country, and a to new school to boot.
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M A G I C A L • M A N I F E S T A T I O N
It was during these trying times attempting to regain a sense of normalcy in school that her magic first began to manifest. It was small at first. Something she hardly even noticed herself, initially. Anxiety at having left her lunch at home, she would return to her locker to find it waiting for her there despite no note or indication that her mother had come to drop it off. When a test returned with part marks deducted due to spelling error or technicalities, she would scour through the assignment only to find that whatever errors the teacher had found were.. oddly missing, and she would be granted a corrected score more indicative of her proper knowledge.
On one occasion, one of the students had hounded her all day, mocking her accent and evident lack of knowledge on the basic social and legislative structure of Great Britain in a social studies class. Finally, having had enough, Evelynn had angrily shouted at them to leave her alone. To this day, that student swears that her eyes had flashed with a white rage and leaves her with a wide birth "for fear of waking the demon within".
Poppycock, Evelynn would say. All of it. But when that first half-year of state primary school concluded and Evelynn was shipped to a private boarding school due to her mother's increased work responsibilities, even Evelynn could no longer rationalize the odd occurrences.
Again, it was largely mundane events: the drink container of a bully exploding in their face if Evelynn was feeling particularly vindicated; the whispers of gossiping girls becoming amplified; the in-explainable way her hair had returned to its natural auburn state after having had it forcibly died brown by the head girl...
Perhaps the most extreme example of unusual happenstance, however, was when, in a moment of vulnerability, Evelynn let slip to one of her classmates that she was raised an only child by a single mother. That she never knew her father. But she had once overheard her mother speaking with someone else telling them that he was a dangerous man, someone to be feared; and that part of their reason for the move to England was to put as much distance between them as was able.
It had scared Evelynn, this idea that some unknown man had been her sire. What scared her more, however, was the girl's reaction, who had immediately labeled him with names such as "monster" and "stalker", and speculating that perhaps he was a "bad-guy" or maybe even "crazy". Evelynn urged the girl to keep it to herself. To keep her secret. But the next day, Evelynn's peers began to give her looks that were more peculiar than usual, giving her a wider berth than usual.
As it happened, when Evelynn went to confront the girl who had shared her secret, she found her cavorting with another, whispering what Evelynn could only assume was the very thing that little witch had promised to keep to herself. Evelynn was desperate to shut her up. Could remember pleading with God to make the girl change her mind, to hold her tongue, to do anything to make this stop. And all of a sudden it did. To everyone's horror, the tattling girl's voice seemed to vanish. Try as she might and despite appearing at several intervals as though she were screaming, nothing escaped her lips. Terrified of the potential implication of what she was witnessing, and fearful that she had been the cause, Evelynn had screamed and fled the scene.
Over time, it wasn't just her faceless father to received the names, but Evelynn as well: "monster spawn", "Evelooney", "Barmeve", among others. This resulted in a gradual withdrawal and eventual near total social isolation by the young redhead. Feeling like she could no longer trust her peers, never-mind develop any meaningful relationship with them, she maintained herself at a distance to observe as an outsider. Instead of human friends, she made animal friends, and could often be seen speaking with them as though they could understand her. And sometimes, it almost even seemed as though they could.
It was a lonely existence, the years Evelynn had spent in England. But one that had largely become the norm. After a while, it seemed to settle. Her peers kept their distance, the bullying faded, her mother kept herself occupied with work and emotionally distant, and Evelynn did as Evelynn would do.
At least until her eleventh name-day when she experienced a turn of events of an entirely different sort. And that is where this story begins....
Last edited by Evelynn Decipio on 6 Jul 2026, 06:08, edited 5 times in total.
Both Evelynn and her mother are stunned by the arrival of someone claiming to be Professor Bercegeay of a Hogwarts School of Witchcraft and Wizardry. Evelynn's mother dismisses the entire thing as a farce of some sort, and gives Evelynn a lesson in awareness to watch for scams and fraud INTERACTIONS: Evelynn's Mother | Hogwartswizardingfakenews
Newly arrived at Hogwarts, Evelynn is ushered into a rowboat to cross the Great Lake. En route, she connects with her fellow passengers and encounters her first instance of the social impact of blood purity which drives her to play down her muggle-rearing INTERACTIONS: Madeline D., Moss G., Noelle C. | blood purityboatsnew friendsawe-inspiring
Thrust into a new environment, Evelynn finds herself marvelling at anything and everything the Great Hall and castle have to offer. Ushered to the stool before the rest of the school, the sorting hat expresses its thought process for its selection, bypassing Ravenclaw and Slytherin to place her instead in Gryffindor INTERACTIONS: n/a | sortingGryffindorintrospection
From stool to table to dorm, Evelynn is eventually ushered to Gryffindor Tower and shown to her dorm, reflecting on the course of the day's events as she goes. She wastes no time in getting to unpacking and settling in, eager to start this new adventure INTERACTIONS: n/a | new homedormunpackingreflection
Visiting the hospital wing for a task, Evelynn observes the arrival of an unconscious upperclassman covered in blood. Whispers of a dhampir attack are heard before healing is administered. On recovery, the two girls talk and Evelynn agrees to help her find her wand first thing in the morning INTERACTIONS: Aurelia N. | LEADS TO: [X] | bloodDhampirattackhospital
Per her promise, Evelynn accompanies her upperclassman back to the owlery. There, she witnesses the greusome aftermath of the previous night's attack and assists Aurelia to clean it up. She is asked to promise not to tell anybody about what she saw INTERACTIONS: Aurelia N. | FOLLOWS: [X] | bloodevidenceattacksecrets
To the summons of Prof. Boniface goes Evelynn to assist with that season's harvest of herbs. In her usual know-it-all tendency, she convinces fellow lion, Bastille, to attend her. The two get to talking about their respective backgrounds INTERACTIONS: Bastille A. | teasinghouse pridehouse pointslaziness
After founding the SWAG Club the week prior, Aurelia hosts the first game. Evelynn does not participate, herself, but is keen to watch from the ground as the players take to the skies and attempt to bash each other into submission for the win INTERACTIONS: Aurelia N., Donnovan P., Shauna S., River D., Neculai L., Erik T., Ruthie G., Thora L., Jorah M., Bridget C., Quinn H. | clubspectatingprofilingfun
Upperclassman, Alan Vanes, brings a bucket of candy and chocolate frogs to the Gryffindor common room to lure out new people to meet. Idle chatter ensues before Galton gorges himself to the point of being sick, setting off an unfortunate chain reaction INTERACTIONS: Alan V., Galton L., Ashtyn B., Juniper I., Erika M., Rafael D. | introductionschocolategluttonygross
Having picked up something of a penchant for potions since it seems to be one of the classes least reliant on her inept magical ability, Evelynn seeks further advice and connection with the professor of her favourite class INTERACTIONS: Prof. Price | brewinginsecurityambitionadvice
History of Magic gains some appeal when extra-curricular classes are offered to teach students new spells. Unfortunately, Evelynn isn't quite as careful as she ought have been in hiding her level of boredom from the teacher. Still, it proves to be a productive event INTERACTIONS: Prof. Zahid | spellboredtoo easypractice
Gryffindor becomes a buzz with the release of a new Daily Prophet article talking about the Potter trial. Students get to discussing when portraits start to pipe up with opinions and information. This leads them on a hunt for clues that reveal themselves when they learn that the tapestries are enchanted with hidden images INTERACTIONS: Meenauh S., Aurelia N., Raine S., Piérre M., Rafael D., Kyle D., Jo M., Jurgen H., Galton L. | LEADS TO: [X] | tapestriesmysterymissing wandclues
When Meenauh leaves the common room with a nosebleed during the tapestry discoveries, Evelynn goes after her. She discovers her at the Hospital Wing and escorts her back to the Common Room, discussing the earlier findings, Umbridge, VanCleaf, and whatever other connections they're able to make. Unfortunately, Meenauh collapses at the stairs. Evelynn enlists Jo's help to get her back into the common room INTERACTIONS: Meenauh S., Jo M. | FOLLOWS: [X] [X] stressimpostersmysteryclues
With perfect timing for the upcoming decorating, a second extra-curricular class is held to teach students another spell. Eager to expand her reperatoire, Evelynn receives praise from Prof. Zahid when she successfully casts the new spell INTERACTIONS: Prof. Zahid | practicespellconfidencepraise
Overcome by holiday spirit, Pierre takes a tumble into a suit of armor. Like a true pride, three Gryffindor girls converge to help him right himself before they continue with the errand to help decorate the halls with Christmas cheer, but Wren and Evelynn seem to butt heads while doing so INTERACTIONS: Pierre M., Wren C., Elsa B. | clumsydecorargumentbonding
Thoughts of the dhampir attack fresh in her mind, Evelynn makes haste in her goal to send a letter to home, wanting to spend as little time in the owlery as possible. There, she finds a first-year Ravenclaw, and the two get to conversing INTERACTIONS: Mattathias J. | paranoiadhampirapologybonding
History of Magic would transform into something more akin to DADA as students were paired off and instructed how to cast the Sneezing Hex. Unprepared for to be cast upon, Evelynn seeks revenge with a well executed spell, only to lose points for Gryffindor when she tries to escalate the vengeance a little further… INTERACTIONS: Prof. Zahid | practicespellrevengetrouble
Having spent the entirety of her holidays ruminating on the Common Room events and Daily Prophet articles, Evelynn founds the Liberation Club the moment she returns to school after overhearing info from some house elves. The first meeting is held and a great deal of information is revealed to those who attend INTERACTIONS: Pierre M., Teiki L., Logan B., Jo M., Rafael D., Lamik F., Pericles D., Regina M., Prof. Price | missing headmastercryptic lettershag covensUmbridge
Staying late after class to practice brewing, Evelynn loses track of time and rushes from the room, running straight into upperclassman, Thora Larkston. The two then get to talking and Evelynn learns of the Slytherin's passion for art before asking her for a personal account of the Masquerade events INTERACTIONS: Thora L. | clumsybondingartpotions
Prior to the holidays, Evelynn had seen a certain Ravenclaw take up frequent games of chess in the Great Hall. Keen to test her mettle, Evelynn issues him a challenge and the two sit down for a game of their own. The two converse over their game, and the Ravenclaw finds himself gradually outmatched INTERACTIONS: Jorah M. | chessbattle of witsqueenvictory
Minding her own business, Evelynn bears witness to an obnoxious Slytherin and his cronies as they bully and push a small Ravenclaw boy into the lake. A confrontation ensues as she goes to the eagle's aide INTERACTIONS: Percival G. | LEADS TO: [X] | blood supremacybullyingdefendingconfrontation
Planning to practice some brewing, Evelynn startles a Slytherin boy into spilling his work. Helping him clean up nets her two favours, one of which she uses immediately to get him to brew with her instead of running off. The two have a bit of a test of intellect through conversation, and she definitely finds herself intrigued by his wit INTERACTIONS: Jack B. | intellectualsbrewingmessyfavours
The SWAG Club hosts its second game. This time, Evelynn elects to join in the fun of trying to burn the other team's flag while protecting that of her own team. But fun would turn to horror when a dhampir player loses control and attempts to attack another. Thinking quickly, Evelynn jumps to their defense with a well-aimed lumos to the face, and begins to gain exposure to Aurelia's questionable tactics INTERACTIONS: Pierre M., Katrina W., Bridget C., Thora L., Ruthie G., Rafael D., Quinn H., Astrea N., Alan V., River D., Erik T., Neculai L., Jorah M., Aurelia N. | fununcontrolleddhampirbaiting
In something of an unorthodox errand, Prof. Boniface requests help from students to build shelters and homes for toads around the castle. Evelynn tries to make pleasant conversation, but it seems more than one student is upset. She eventually leaves the errand early to go after Jo INTERACTIONS: Jo M., Katrina W., Thora L., Reid K. | TAGTAGTAGTAG
Keen to join the quidditch team and with the knowledge that a position for a beater would be opening, Evelynn seeks the best beater she knows for some advice and personal training INTERACTIONS: Prof. Bercegeay | beatertry-outsadmirationadrenaline
In time for Chinese New Year's, Prof. Lian and Prefect Griseldis host a night of making paper lanterns and listening to cultural stories about Lunar New Year folklore INTERACTIONS: Prof. Lian, Griseldis E., Ruthie G., Violine T., Juniper I., Serena B., River D., Lark F. | storiesculturelearningcrafting
Having become enamoured by the sport of Quidditch, Evelynn resolves to join the team. A position for beater opens up, and she dedicates herself to practice despite her less-than-ideal-physique, even going so far as to enlist help from Prof. Berceguay and gain permission to make use of a bludger. This practice turns sour when Rafael confronts her on the pitch and challenges her ability INTERACTIONS: Rafael D. | defiancenoodle armsconfrontationpractice
Having been begrudgingly lent a jacket to keep a soaked little Ravenclaw warm after bullying, Evelynn holds herself to her word to return it to its owner who seems to manage to find something at fault with the jacket despite her care to keep it well INTERACTIONS: Percival G. | FOLLOWS: [X] |confrontationindignationpetulencefavour
An older ravenclaw student sells questionable candies to a number of students in preparation for Valentine's Day on the horizon. Sceptical, Evelynn makes a purchase, but with the intent to have the confectionery analyzed for tampering INTERACTIONS: Vladimir A., Jack B., Lamik F., Nico S., Ruka T., etc. | suspiciousspikedcandiestrenchcoat
A certain candy-addict attempts to convince students to purchase sweets from the trench-coated Athanatos on his behalf. Evelynn questions him and inquires about purchasing extras. She would get nowhere, however, before the boy would shove the lot of them into his mouth and be subsequently abducted by Vancleaf INTERACTIONS: Galton L., Opeila W., A. Vancleaf, Janet J., Mari H., Erin R., Jurgen H. | CONCURRENT TO: [X]gluttonyVancleafabductionforest men
With the intent to confront one of her rivals about his continued clashing of word and action, Evelynn quickly finds herself in the spot-light of a mortifying (and rather painful) bit of drama when Persephone dumps a pot of scalding tea over her head. Embarrassed and in pain, Evelynn retreats from the event with haste INTERACTIONS: Prof. Berceguay, Jack B., Opeila W., Pierre M., Persephone B., Bastille A., et al. | LEADS TO: [X] | assualtburnedembarrassmentmerciless
Escaping the Valentine's Tea in the small hall, Evelynn retreats to the nearest toilets to tend to the painful burns she had sustained. Fellow first year, Opeila, joins her there to help and offer comfort while Bastille lingers respectfully in the hallway INTERACTIONS: Opeila W., Bastille A. | Follows [X] | pityfirst aidribbingwounded pride
Looking to study, Evelynn takes a seat near Jo and enquires about the girl's studying. They get onto the topic of the Potter Trial and dive into discussion before breaking to snack. Unfortunately, Evelynn gets chocolates mixed up and Jo eats the Chocoball that Evelynn had purchased from Vladimir. It is clear very quickly that Jo falls under something of a love spell, and after significant back and forth, Evelynn does the only thing that comes to mind to try to break the spell: kiss her INTERACTIONS: Jo M. | liberationbondinglove potionfirst kiss
Troubled by the information uncovered in the Gryffindor Common Room and at the Liberation Club meeting, Evelynn attempts to respond to an advert seen in the Daily Prophet and reaches out to the Innocence Project. She does not hear back from them INTERACTIONS: Innocence Project | informationtradingintelliberation
Bastille coaxes Evelynn to help him with another errand, this time to put up flowers around the trophy room in theme with the month of romance. It seems he has signed up for a number of errands in order to spend more time with her, perhaps out of pity for what happened to her at the Valentine's Tea INTERACTIONS: Bastille A. | flowersdecorbanterbonding
Feeling lonely and longing for home, Evelynn is interrupted before she can open a parcel by one Wren Caster. Almost immediately, the two begin to bicker and the confrontation results in Evelynn getting a fist to the face and feeling very sorry for herself on her own birthday INTERACTIONS: Wren C. | birthdayconfrontationassaultbad blood
With background music of mission impossible, Moussa gathers together the perfect team of individuals to tackle a most important task: Candy Analysis. Together they embark on a journey to the dungeons to seek the enlightened Professor Price and investigate the curiosities of the mysterious candies being sold in the courtyard INTERACTIONS: Jorah M., Santario M., Quinn H., Aurelia N., Prof. Price | missioncandy analysisThe Sneakinquisition
Head-butting abounds as strong personalities rub up against each other. Bastille and Jack bicker, Jack questions Xailah about her feline features, they collectively disparage the school curriculum for failing to teach them Scourgify as their first spell, and Bastille introduces Evelynn to Talia INTERACTIONS: Xailah A., Natalia D., Bastille A., Pierre M., Jack B. | latesneakcleaningTea Girl
The case of Harry Potter's innocence is still largely on Evelynn's mind and she takes to the library for some additional research into last month's discoveries. A number of students drop by to inquire and offer insight INTERACTIONS: Ruka T., Thora L., Dan P., Alan V., Bastille A., Jacob H., Saskia N. | hagsDraught of Living Deathresearchliberation
Following the witnessed bullying of a Ravenclaw boy, Evelynn seeks an audience with the Head of Ravenclaw House to report the event and inquire about the bullied boy in question INTERACTIONS: Prof. Equinox | bullyingtattlingrulesgoodie-two-shoes
To escape the doom and gloom of the school, someone posts a notice to advertise and collect sign-ups for a school-wide game of hide and seek that promises to be fun INTERACTIONS: n/a | LEADS TO: [X] | gamesign-uprelaxationfun
A rather heart-felt conversation between a trio of Slytherins is somewhat interrupted by the arrival of several students in search of somewhere to hide, Evelynn among them. A large game of hide-and-seek had been instigated around the castle INTERACTIONS: Flash H., Jack B., Opeila W., Kara C., Persephone B. | FOLLOWS: [X] |gamefoundnot sneakyconspicuous
Learning of the more sordid aspects of the school, Evelynn seeks an outlet to educate others on that which she has learned the hard way. Targeting the EiC of the Headliner, she aims to make connections for just this purpose
INTERACTIONS: Alexx S. | HeadlinerEiCLiberationinformation
Having found her skill in charm work, Evelynn finds herself assisting a struggling Hufflepuff student who just can't quite seem to get the grasp of the Unlocking Charm INTERACTIONS: Hazel C. | practicecharmworkstrugglingmentoring
Minding her own business doing homework and writing in her journal at her usual spot by the lake, Evelynn is accosted by one of Slytherin's more extroverted bullies INTERACTIONS: Erik T. | confrontationbullyingdefensiveinterrupted
After the embarrassment of the Valentine's Tea party, Evelynn is left with questions as to why the assault had happened at all. To answer them, she goes to the source and confronts Persephone after class. The confrontation results with Evelynn deducing a little bit more than the Slytherin was ready for resulting in a prompt choke-check against a wall INTERACTIONS: Persephone B. | vulnerableneglecteddefensiveassault
Fresh in his new role, Rafael holds a Quidditch Team meeting to announce the changing of leadership and announce Evelynn as the new Co-Captain. No punches are pulled as he puts his venomous dismay on full display and undermines her authority before she's even had a chance to begin INTERACTIONS: Rafael D., Wren C., Pierre M., Hugh L., Ariana W., AJ M., Griseldis E., Charlie W. | co-captainrudeunderminedunwanted
Mildred invests a great deal of effort to set up a special party to celebrate Opeila's birthday. The event seems promising until Willow and Jack find themselves involved in a spat of drama and abandon the party prematurely, leaving the birthday girl a little distraught. But a few of the attendants ignore the drama to focus on the real meaning of the party INTERACTIONS: Opeila S., Mildred W., Willow A., Sean H., Tyranni W., Ruka T., Alan N., Flash H., Griseldis E., Jack B. | dramafriendshippresentsawkward
In light of an errand to celebrate International Women's Day, Evelynn decides to write home to her mother and express her appreciation for the role the woman had played in her life. The friction that had come with the revelation that Evelynn was a witch continues to weigh heavily on her, but she tries to overcome that chasm with sentimentality INTERACTIONS: Evelynn's Mother | appreciationolive branchWomen's Daymother
The great hall had been set up by diligent house elves and students were encouraged to decorate cookies and cupcakes. Evelynn joins a small group to learn from one of the more experienced student bakers on how to decorate cupcakes to look like birds' nests INTERACTIONS: Ana F., Noah P., Cassandra I. | cupcakesnestslearningcreativity
Evidently, the treats and cookies decorated previously were now on display for all to see, Evelynn's among them. She finds herself a bit nervous for everyone to see her own mediocre cookies, but greatly anticipates being able to peruse the talent of others INTERACTIONS: Griseldis E., Alan V., Cassandra I., Lydia C., Damion W., Serena T., Jack B. | hard worksugarpresentationimpressive
The final game of the year is upon them. With no wins under their belt at all for the season, the newly appointed captains have a low bar, but heavy pressure to make a come-back. While the snitch remains uncaught for the game, Quinlan manages to sink a tie-breaking quaffle goal that earns them their first win in a very long time, and Evelynn (second string seeker) gains confidence in having taken to the air in a live game INTERACTIONS: Rafael D., Charlie W., Pierre M., AJ M., Lamik F., Bridget C., Thora L., Erin R., Hugh L., Griseldis E., Alexx S., Koko R., Nico S., Wren C., Marla Q., Dan P., Tyranni W., Erik T., Ruby C., Roman K., Ariana W. | victoryfirst gameanxiouslucky
Newly appointed Captain Rafael summons newly appointed Co-Captain Evelynn to watch the Hufflepuff vs. Ravenclaw game with him and "teach her the ways" despite their own game having already transpired the previous afternoon. They go off bickering right from the start, but it would be cut short by the blissfully short game INTERACTIONS: Rafael D. | LEADS TO: [X] | disrespectunderminedresentmentbickering
Still dwelling on points of irritation from interaction with her Captain while spectating the Hufflepuff vs. Ravenclaw game, Evelynn pulls him under the bleachers as the stands empty to confront him. An outright verbal war ensues and wands get drawn. Unfortunately for Rafael, Evelynn's fuse burns to explosion and she would leave him needing a visit to the hospital wing (if the thread ever finished) INTERACTIONS: Rafael D. | FOLLOWS: [X] |confrontationsnappedfightduel
Evelynn encounters an odd Hufflepuff who seems initially intent on trying to hug a wall. Clarification reveals that he is on the hunt for secret passages. The two get to talking and embark on an exploratory trip. The take away, however: he knows something about a Key of Solomon, and is protective about a journal in his back pocket INTERACTIONS: Jack W. | Key of Solomonjournalsuspiciousexploration
Not keen to perform, Evelynn chooses to participate in the audience. She is joined by Ivy Bellamy and finds herself rather enjoying the other girl's company. The two whisper conspiratorially throughout the performances, sharing their impressions and judgements, and swapping pieces of their own background information as well INTERACTIONS: Lark F., Ivy B., Jack B., Rafael D., Flash H., Opeila W., Willow A., Elena J., et al. | LEADS TO: [X] | spectatingkindredproprietycommentary
Fascinated by Rafael's hidden talent and his choice to join forces with Flash, Evelynn finds herself compelled to learn more about the latter. Surprisingly, she is quite taken by the Slytherin's demeanor and propriety. To keep it short and sweet, she congratulates him on his performance, then takes her leave INTERACTIONS: Flash H. | FOLLOWS: [X] |ulterior motivesproprietykindredadmiration
Following an attack on Slytherin House in the own Common Room, George Henry is on the look for answers. He seeks them in a joint interview with Severin and Decipio for his Headliner Article. Evelynn shares some of what Gryffindor discovered earlier in the year INTERACTIONS: George H., Alexx S. | interviewHeadlinerspider attackliberation
The third SWAG game of the year is in swing, but Evelynn opts to sit it out and spectate. She finds herself getting more than she bargains for, however, as she becomes the target of several miss-fired spells INTERACTIONS: SWAG members | spectatingchickenswagtargeted
With COVID-19 spreading throughout the muggle world, students are enlisted to help gather ingredients to mass produce Grand Pepperup Potions to be distributed discretely among muggles to help combat the pandemic. Here they gather at the lake to collect octopi, although Evelynn is more than a little hesitant to go swimming INTERACTIONS: Xailah A., Griseldis E., Ruthie G., Pericles D., Jo M., Aura L., Dealla P., Opeila W., Mars T., Ivy B., Calanthe C., Jack B. | octopusswimmingCOVIDcure
As a common ingredient to most healing potions, mandrakes would be needed in great supply for the Grand Pepper-Up Potion. Evelynn joins many peers at the green houses to help with their cultivation INTERACTIONS: Prof. Jensen, Calanthe C., Ruthie G., Pierre M., Grace M., Breana O., Pericles D., Ivy B., Atlas R., Lark F., Crescent M., Flash H., Ethen E., Jo M., Aura L., Teiki L., Maria D., Dealla P., Opeila W., Mars T., Aaron J., Jack B. | earmuffsharvestCOVIDcure
A scrimmage match had been set up between the House of Lions and Badgers to allow those players on the team who did not often get to play in official games the chance to experience a "real" game. Evelynn was among them, trialing the position of seeker. At some point, she would find herself unseated, but saved by Charlie. The two would Ratatouille their way to catching the snitch, winning the game, and accidentally kissing INTERACTIONS: Atlas R., Serena B., Donnovan P., Aaron J., Saskia N., Reid K., Teiki L., Willow A., Annie M., Quinn H., May M., Pierre M., Rafael D., AJ M., Charlie W., Wren C., Ariana W., Hugh L., Kayden K., Griseldis E., Lamik F. | seekerscrimmageratatouillekiss
In an uncharacteristic attempt to learn to network and learn how to more effectively engage with others, Evelynn joins HHAWT. At their first event, she is paired with the lovely Serena Bowen, and the two divert from the rest to enjoy some solitude INTERACTIONS: Serena B. | LEADS TO: [X] | HHAWTclubhostessflirting
Putting her heart into it, so to speak, Evelynn makes use of every tip for flirtation and flattery provided to her by their club leader to make Serena feel warmly welcomed and attended to over their shared tea INTERACTIONS: Serena B. | FOLLOWS: [X] | teaflatteryflirtbonding
Recognizing the newest Headliner member, Beckett, as one of Rafael's close friends, Evelynn pounces on the opportunity to introduce herself. Her purpose: to lay a framework for a friendly acquaintanceship to open the possibility for inside information on her nemesis INTERACTIONS: Anastasia B. | motivesubversivebehind enemy linesintel
Feeling sheepish since the last unofficial quidditch scrimmage, Evelynn reaches out to upperclassman, Charlie Woodward to apologize and express her admiration. The response opens the possibility for developments to some sort of more familiar relationship from a mere acquaintanceship INTERACTIONS: Charlie W. | sheepishawkwardapologyflying
Prompted by the "Leaving Love Letters" errand, Evelynn writes a generic letter to nobody in particular to be found by whoever might have found it. Signing it by her own anonymous penname, it would pose an interesting opportunity to bond with someone without the guise of trying to uphold personal image INTERACTIONS: Calanthe C. | Captain Kirkanonymousvulnerableconnection
Things have been a touch awkward since the chocolate mix-up in the common room. Apparently in a mood to repair connections, Evelynn seeks to reach out to her fellow lioness with a heart-felt written apology INTERACTIONS: Jo M. | awkwardreconnectingapologyhopeful
There are some individuals that always stand out above others. To Evelynn, Aurelia was one of those sorts. She was competent, confident, and graceful, and had inspired the young lioness to be better and strive for more in those regards. Unable to internalize it any longer, Evelynn writes the girl an anonymous letter to say exactly just that INTERACTIONS: Aurelia N. | admirationanonymousadmirergood vibes
While the motives for selecting her date might have been spiteful, Evelynn is pleasantly surprised when the two debrief prior to the dance and learns that he is equally as invested in the events of the school as she. The two discuss a plan for the night, and Evelynn resolves that this will not be her only involvement with Flash INTERACTIONS: Flash H. | LEADS TO: [X] | pre-briefmutual respectpartnerstrust
THREADDESCRIPTION INTERACTIONS: Flash H., Opeila W., Piérre M., Marion D., Victor M., Vladimir A., Ivy B., Anastasia B., Rafael D. | FOLLOWS: [X] | LEADS TO: [X] | mospsblood magicfiredarkness
Fleeing from the ball with Charlie upon his broom, the latter succumbs to his wounds and crashes the pair of them. Evelynn rushes to aide him INTERACTIONS: Charlie W. | FOLLOWS: [X] | TAGTAGTAGTAG
Summoned again by the promise of rewards, Evelynn sits in the Great Hall to make origami figures (specifically an animated origami dragon for her mother). She is joined by a relatively unfamiliar Slytherin of her year, and the two make introductions INTERACTIONS: Adonis T. | origamigiftsmall talkcrafting
Evelynn attempts to coerce Charlie into joining her in the courtyard for Prof. Jensen's embroidery errand. It's a different sort of coaxing than with Aurelius, though. Less an attempt to extinguish laziness, and more a desire to be in his presence INTERACTIONS: Charlie W. | TAGTAGTAGTAG
Emotionally distraught, Evelynn is found staring into the fire of the common room in the middle of the night by Alan. In a moment of vulnerability, she shares what's on her mind and asks him (a senior student) how he manages to keep going through the years INTERACTIONS: Alan V. | traumainsomnianight terrorsuncertainty
Since the attack at the ball, the nightmares had been worsening to the point where Evelynn could scarcely sleep at all. The talk with Alan hadn't helped. Tired and losing faith, Evelynn seeks to invoke assistance from the Charms Professor and finds herself in a two for one situation. Prof. Lian reveals a gentle side that Evelynn had never seen, while Prof. Vernatis gives hard truths INTERACTIONS: Prof. Lian, Prof. Vernatis | traumacounselguidancebroken
Unsuccessful in her attempt to get a certain article to print back in December, Evelynn tracks down a member of the Headliner hoping to "sell" the article to him. He doesn't seem to bite INTERACTIONS: George H., Jake M. | headlinerT.Ruthdhampirsolicitation
Given the relative lack of social connection outside of Quidditch Practice, Evelynn reaches out to touch base with her Italian peer, checking to make sure he is okay and to inquire about what information he may have gleaned since the first Liberation Club meeting. They plan to get together for a face to face meeting, not trusting to include information in writing INTERACTIONS: Piérre M. | LEADS TO: [X] | mouseconcernliberationparanoia
Dwelling on recent events, Evelynn decides to finally reach out to Opeila after learning from Flash of her involvement in puzzling out the events around the school. Opeila admits to not fully trusting Evelynn, but shares some information regardless INTERACTIONS: Opeila W. | LEADS TO: [X] | intelguiltAthanatosmeeting
On the banks of the Great Lake, Evelynn and Opeila meet to share information. Opeila admits to letting Vladimir into the common room, that he was behind the spider attack. She warns Evelynn not to dig too deep into all of it, and to keep her mouth shut if she doesn't want to be targeted INTERACTIONS: Opeila W. | FOLLOWS: [X] | warningpandora's boxspider attackcomplicit
Recalling Ruka from both the Liberation Club and the Blossom Ball, Evelynn reaches out in an attempt to expand her network and collect more information. Both careful with what information to share over writing, they make plans to meet in person INTERACTIONS: Ruka T. | LEADS TO: [X] | networkingintelparanoiameeting
With the ball and attacks hot on Evelynn's mind, she decides to check in with artist, Thora. They touch base about the ball, and then Evelynn broaches the topic of asking for details about the Masquerade earlier in the school year INTERACTIONS: Thora L. | masqueradereconnectinginteldead end
In line with her recent correspondence, Evelynn reaches out to Headliner member Ami, taking advice from one of the girl's articles, and asks for help for information about the happenings in Hufflepuff dorm since those seem to be the least known to Evelynn. The end up sharing multiple letters back and forth over the course of the following months INTERACTIONS: Ami P. | networkingadviceassertivealliance
Progressing from their letters, Evelynn and Pierre arrange a private meeting under the guise of studying to go over what they now about the various happenings around the school INTERACTIONS: Piérre M. | imperius maskfinley vancleafben ackerodeintel
Needing out from the castle, Evelynn breaks the rules and sneaks out to Hogsmeade for a day trip. She is found by none other than Percival Gray, and in Muggle Artefacts, no less. The two call each other out for various negative qualities, and proceed to have a bit of a veiled spat, all the while trying to avoid attention. No wands are drawn, but Evelynn does feel like she lost ground in that interaction INTERACTIONS: Percival G. | breaking rulescaughtconfrontationverbal sparring
Following their exchange of owls, Evelynn and Ruka decide to meet in the evening before curfew to discuss matters in privacy. There, Ruka introduces her to the Room of Requirement, but discussion begins more along the trail of her relationship with Flash INTERACTIONS: Ruka T. | RoRsecretsintelbonding
Following their correspondence, Evelynn and Flash meet up in the Room of Requirement. She is given a rare moment of insight into his tastes and needs by the way the room forms itself for him; but they quickly jump to business, disseminating a great deal of information about the happenings around the school, then agree to keep in touch over summer INTERACTIONS: Flash H. | consolidatingintelteamworkalliance
With only one day left of her first year of school, Evelynn takes to the courtyard to spend some time in the sun and reflect on the past year. There, she spots an unusual individual in the form of a girl that looks almost exactly like herself. With the oddities of the school, suspicions abound, and the Gryffindor confronts the girl about the similarities INTERACTIONS: Crystal J. | dopplegangerconfusionsuspiciousinvestigation
The Scavenger Hunt Club runs one last game before the summer. Evelynn is separated into her team, and while they don't win the contest, they enjoy an excellent time of solving riddles and finding clues INTERACTIONS: May M., Mars T., Bridget C., Autumn I., Alan V. | funtokenslostbonding
To inject a bit of revelry and celebration into a successfully survived first year at Hogwarts, Evelynn plans a Slumber Party in secret for the House of Lions chalked full of sweets, social interaction, and slumber party games INTERACTIONS: Rosalind D., Katrina W., Rafael D., Zykeal L., Ariana W., Alan V., Jo M., Elena J., Anastasia B., Scarlett A., Ivy B., Calanthe C., Alec M., Meenauh S. | TAGTAGTAGTAG
With a teaser of a poem, and candy and knickknacks hidden all about the room, Evelynn sets the Gryffindor students on the hunt for treasure in their own common room INTERACTIONS: Katrina W., Rosalind D., Aurelia R., Alan V., Calanthe C. | TAGTAGTAGTAG
Students are encouraged to get together for a game of "Never Have I Ever…" but it doesn't quite take off the way Evelynn might have envisioned (like… at all) INTERACTIONS: n/a | TAGTAGTAGTAG
Taking a chance, Evelynn elects to spark some drama and stoke the flames with a game of Spin the Bottle. From hugs to formal pecks on the hand, to cheek kisses and near snogging, the game would see it all. Evelynn, herself, would get paired with Katrina on one occasion, and receive a lengthy kiss on her cheek from Pierre on another INTERACTIONS: Katrina W., Ivy B., Ariana W., Ana B., Rafael D., Aurelia N., Elena J., Aurelia R., AJ M., Eyre R., Piérre M., Calanthe C., Alec M. | TAGTAGTAGTAG
What better way for Gryffindor to end the year than with displays of their honesty and daring? Those traits that set them apart? Evelynn sets into motion a game of Truth or Dare for interested parties. Evelynn would find herself a little on the tipsy side, chase a snitch around the common room, and even admits that she likes the sound of Prof. Zahid's voice INTERACTIONS: Aurelia R., Ariana W., Janet J., AJ M., Katrina W. | TAGTAGTAGTAG
Doing some last-minute packing, Evelynn discovers a letter she didn't know she'd received. Prompted by an errand, Jo wrote to make it clear that her own opinions of Evelynn do not reflect those of Rafael. What was more, she lauded Evelynn's achievements, and extended a desire for friendship. This is one of those letters that Evelynn has resolved to keep for posterity's sake INTERACTIONS: Jo M. | foundapologiespraisedkeepsake
With school out, students are heading back to King's Cross. Evelynn finds herself sharing a compartment with faces both familiar and new. Introductions are made and the group get to speculating about the upcoming camp and international Quidditch game INTERACTIONS: Charlie W., Amara S., Aurelia R. | speculationbondingsummer campmissing out
Disembarking from the train, the last thing Evelynn expects is the sight of her mother dressed as though heading to a Canada Day parade. In England. Horrified, she is promptly accosted by a hug and a mother who seems to have moved on from whatever reservations she'd previously held about the wizarding world. It is a reunion well needed INTERACTIONS: Evelynn's Mother | canada dayreunionadorationhome
After having stayed the night at the Leaky Cauldron following the train ride back to King's Cross, Evelynn is given permission by her mother to pick out a companion at the Magical Menagerie as a gift for graduating her first year at Hogwarts INTERACTIONS: Janus the Owl | petdignifiedrespectcompanion
In a slice of life excerpt of time, Charlie and Evelynn exchange text messages over the course of the summer. The blissful connection takes a turn (not pictured in the thread) when Charlie stops answering her texts in August and leaves her on read INTERACTIONS: Charlie W. | bondingslice of lifemobileghosted
Encouraged by her mother to have some fun, Evelynn spends the day at a local faire. There, she elects to seek counsel from the hired diviner INTERACTIONS: Evelynn's Mother, Fortune Teller | LEADS TO: [X] | tarotdeathdepressionpossibility
Evelynn's serenity and enjoyment of the local faire is dashed to pieces with the intrusion of one of her least favourite people. Showing up just as she is about to get on the ferris wheel, Evelynn is ushered into a confined seat with Gray with no reasonable way out and is forced to ride out the time in his company, slinging quips and putting her disfavor on full display the entire time INTERACTIONS: Percival G. | invasionconfrontationtrappedbickering
A surprise and entirely unwanted guest ruins a perfectly good visit to a lovely art gallery while visiting the south of France. Before long, Evelynn and Persephone are sizing each other up, passive-aggressive challenges cast forth INTERACTIONS: Persephone B. | confrontationverbal sparfrenchart
Plagued by the memories of the year previous and the sudden loss of contact with her dearest friend, Charlie Woodward, Evelynn has last-minute second thoughts about returning to school INTERACTIONS: Evelynn's Mother | abandonedworrydoubtshope
Evelynn isn't permitted to stew for long over Charlie's noticeable absence from the train. Calling Ami to help her with her trunk, she soon finds herself sharing a cabin with three others and begins a crusade to convince Ami that she should try out for a position as a Hufflepuff beater. In hindsight, this would be something she would come to regret INTERACTIONS: Ami P., Elena J., Corey K. | networkingbondingTAGTAG
Having waited all summer for this, Evelynn is finally able to act on her desire for answers. Namely, to find out why one AJ MacAllister had listed her as the thing he feared most in a game of Quidditch. And she would do just that, stalking upon him, slapping down the yearbook, and calling him out on it INTERACTIONS: AJ M. | welcomeopenq&alion pride
After learning of Lestrange's involvement with the hags, Evelynn confronts him in opportunistic fashion when she sees him by the lake. Their encounter becomes something of a passive-aggressive tete-a-tete, each testing the other in their own ways. It ends with Thomas walking away, but Evelynn does learn some valuable information INTERACTIONS: Thomas L. | confrontationinvestigationbluntverbal spar
An errand of some sort or another draws Evelynn's attention and she finds herself in a room filled with students and their various pets. Displays and demos had been set up, and so she wanders the room in quiet observation to pick up tips to make use of for Janus INTERACTIONS: n/a | petcareeducationJanus
Evelynn is joined in the library while studying by a similarly academically inclined Ravenclaw boy. The two get to talking about their DADA assignment. Perhaps a homework relationship in the making INTERACTIONS: Cassius E. | homeworkpixiesDADAstudy
While eating breakfast, Evelynn is interrupted by Ravenclaw star beater, Jorah. He challenges her to accept his accompaniment to the next fall ball dependent on a coin toss. She accepts, he wins. But when she finds the game was rigged, she confiscates the coin for herself, still promising to attend the ball, of course. A deal is a deal INTERACTIONS: Jorah M. | cointrickeryinviteaccepted
A young wizard who demonstrates himself to be rather inept at charms work infiltrates the peace of Evelynn's lakeside studying. Compelled to act, she interjects in an attempt to help him achieve success. His sarcasm flirts the border of entertaining and irritating, but not enough for her to refuse introductions. Still not quite successful, she offers to tutor him going forward INTERACTIONS: Marshal M. | interjectionflatterytutoringsupportive
The quidditch season opens with Gryffindor vs. Slytherin, and Evelynn finds herself facing off as a first-string seeker against the seasoned Dan Palmer. Tensions are high, but Gryffindor's thirst to prove themselves shows in their performance. Evelynn manages a miraculous mid-air catch as she plummets to the ground, leading her house to victory after a grueling match with a win of 200 to 110 INTERACTIONS: Alan V., Cassandra I., Erin R., Kyle D., Percival R., Piérre M., Nico S., Dan P., Koko R., Thora L., Tyranni W., Alexx S., Persephone B., Remi Y., Aurelia R., Scarlett A., Rafael D., Anastasia B., Edric B., Griseldis E, Charlie W. | victoryseekerKOBtense
Rousing from consciousness, Evelynn finds a number of her teammates gathering to celebrate their hard-fought victory. Even Rafael manages to say something not entirely horrid to her, and tosses her the snitch she had caught. She now keeps it with her always INTERACTIONS: Anastasia B., Piérre M., Rafael D., Scarlett A., Alan V. | healed1st snitchgrudging respectcelebration
Not about to miss any game, Evelynn makes her way to watch this one. But the stands might prove more interesting than the game as Lestrange and Ryan butt heads, and a few Durmstrang students let their voices loose INTERACTIONS: Thomas L., Erin R., Yefim R., Valentin S. | spectatingeavesdroppingobnoxiousconflict
The train ride back to school after the holidays is interrupted when a group of cowboy-looking men claiming to be SCAR raid the train, attempt to steal wands, and take students hostage. A fight ensues, resulting in injuries, an explosion, and the train care derailing from the rest. Evelynn saves a near-dead Marshal with the help of Elena, and conspiracies are born when aspiring Minister Athanatos arrives in his fancy airplane-limo-train to save the students INTERACTIONS: Vladimir A., Opeila W., Rafael D., Marshal M., Jackson V., Elena J., Anastasia B., many others | thefthostagetraumainjury
An angry Howard dhampir interrupts supper to make a scene with a spontaneous Headliner bonfire, calling out for T.Ruth to turn themselves in to him. Startled by the hostility, Evelynn watches the scene unfold from a safe distance, allowing other prefects to step in and marveling as multiple other students stand up to claim the identity of the so named T.Ruth. Of note: George claims no knowledge as to the identity of T.Ruth. The one student who should know INTERACTIONS: Howard W., Falentra B., Kit P., Jorah M., Valencia D., Opeila W., Kazuo S., Jackson V., Eri W., Heinrich B., Phaedra S., Nico S., Jack B., Pericles D., George H., Ami P., May M., River D. | rebellionwitch huntevasiveobserving
New second-string seeker Jacob Harman receives special treatment in the form of Evelynn offering private training sessions. It's a selfish offer, admittedly; one driven by her desire to bring him up to par with the rest of the team and see Gryffindor continues their streak INTERACTIONS: Jacob H. | practiceunrequitedobliviousbusiness
In an apparent effort to get students out of the castle and being physical, an errand is set to challenge them to make a snowman. Never having backed down yet, Evelynn naturally accepts despite the physical labour involved and crafts herself a respectable snowbear INTERACTIONS: n/a | snowoutsidefresh airfun
The scavenger hunt club is back in swing when club leader Katrina Walker summons members to an empty classroom. There, they partake in a little hunt. Evelynn does well for herself in collecting tokens and even wins a blanket hand-knitted by Katrina herself INTERACTIONS: Katrina W., Paige C., Lucia F., Ophelia D, Aspen S., Michael M., Sapphire R., Thora L. | blankettokensriddlesscavenger
Whether prepared for it or not, students are thrown into some sort of social experiment for Professor Kibitzer's amusement, requiring that they band together to brave the conjured wintery elements and build a fire by any means available INTERACTIONS: Sylvain W., Scarlett A., Lucia F. | survivalfiremakingblizzardteamwork
Keen eyes allow Evelynn to spot that something isn't quite right about one of the first-year lions in her den. Seeing that he is nursing a wound, she corrects the application of first-aid and applies a bruise healing paste before inquiring as to the origin. Truths are revealed, she provides counsel, and eventually feels compelled to wrap the boy in a comforting embrace INTERACTIONS: Jackson V. | tenacitycompassionheartfeltbonding
Sleep hygiene is an important concept and with the collective trauma of the student body, it can be hard to come by. Prof. Chiadovini hosts a bit of a sleep seminar in the Astronomy Tower. There, Evelynn spots a less-than-settled looking Valentine and the two get to talking, the topic shifting gradually to quidditch. And once Evelynn starts on that, she really doesn't stop… INTERACTIONS: Jackson V. | hauntedintrospectionbondingquidditch
Inspired by the works of Katrina, Evelynn joins forces with Opeila to plan and organize a bit of a House war by pitting Gryffindor against Slytherin in a complex castle-wide scavenger hunt INTERACTIONS: n/a | sign-uplistgamefun
Finding herself in the dungeons, Evelynn is swept along with a group of curious Slytherin. They find a maze of rooms, each one raising more questions. Bottles of chemicals, a kiln, photos of doppleganger students, ambushing dolls, attacking darkness, strange messages… They manage to escape, mostly intact, and retreat to the Slytherin Common Rooms INTERACTIONS: Flash H., Alexander V., Koko R., Opeila W., Jack B., others | crypticambushretreatintel
A horribly unfortunate game for spectator and team, alike, Evelynn and Rafael never seem to stop arguing. To salt the wound, Evelynn is knocked from her broom to be saved by her captain. Somehow, the two manage to cooperate long enough to catch the snitch, however, securing a win of 240 to 20 against the birds INTERACTIONS: Anastasia B., River D., Griseldis E., Piérre M., Jacob H., Scarlett A., Henry L., Rafael D., Alan V., Paisley B., Gabriella H., Cecily Q., Akar K., Lavinia C., Bloom S., Kyle D., Aly S., Melissa C., Sylvain W., Taylor H., Jorah M. | conflictfrictionsteam-rollvictory
Attending with the goal to acquire knowledge and cheer on Procoppio, Evelynn acquaints herself with a trio of other students. She begins to explain the game as it happens in real time, serving as something of an announcer in the stands INTERACTIONS: Quinlan K., Merle C., Cooper R., Anastasia B. | slice of lifeteachingcommentaryspectating
Finally compelled to get more involved with the strange happenings around the school, a meeting is called for all prefects to attend, to share information and get on the same page. Evelynn sits across from Lestrange, issuing a silent challenge regarding his involvement in the events, and a number of information is shared. Very little of it is anything Evelynn didn't already know, although the Ravenclaw excursion into the forest does draw her interest… INTERACTIONS: Alan V., Xailah A., Thomas L., Nico S., Koko R., River D., Griseldis E., Quinn H., Sylvain W., Pericles D., Frost C., Annie M., Phaedra S., Jack W. | meetingforbidden forestinteldolls
With Valentine's on the horizon, the Great Hall is set up for students to decorate affectionate cookies for whomever they may wish to give them. Evelynn sits with Opeila and is later joined by Zykeal to relax and converse over some stress-free baking INTERACTIONS: Opeila S., Zykeal L. | decoratingcookiesbanterfriendly
Summoned to the astronomy tower, Evelynn finds herself somehow signed up for another silly Valentine's Day event. Something she thought never to do again. She shares a meal with a small group and they eventually break off to play a game of hide and seek. Overall not terrible INTERACTIONS: Jacob H., Galton L., Calanthe C., Gia A. | gluttonygamesillinessfun
Patrolling the halls, Prefect Evelynn dips into the student-run ball. There, she encounters a distressed Miss Chase and attempts to counsel her, with some help from Jack Burnett, on building up her self-esteem and confidence INTERACTIONS: Paige C., Jack B., others | patrolcomfortinginspiringhelp
During her patrols, Evelynn happens upon a pair of first years. One, clearly experienced in her form of martial arts, demonstrates some of the maneuvers to the other. Weapons are involved, however, and detention is a possibility until it is revealed that they are harmless training replicas INTERACTIONS: Bailey G., Ashley C. | sparringweaponsfakespared
After one official duel doesn't end particularly well, Evelynn is increasingly concerned when Valentine's presence seems to disappear for the day. She spends the afternoon hunting for him and eventually tracks him down to the owlery to confront him INTERACTIONS: Jackson V. | disappearanceworryconfrontationcomfort
Par for the course, Evelynn attends the final game between Slytherin and Ravenclaw, journal in hand and ready to take notes. With acquaintances on both sides of the field, her loyalties are split, but she finds good company while watching with Hufflepuff Captain Healy INTERACTIONS: Quinn H. | spectatingshoptalkcommentatingnotes
The final game of the season pits Gryffindor against Hufflepuff, a situation that Evelynn has been dreading ever since Ami joined the badger's team. The game gets vicious as Gryffindor ends up picking off 7 of the badgers while sustaining no losses of their own. Eventually Evelynn catches the snitch, sealing Gryffindor's 220:110 win, but at the loss of Ami's friendship INTERACTIONS: Ethen E., Aaron J., Serena B., Howard W., Quinn H., Lindsey S., Atlas R., Stanley B., Adonis C., Annie M., Ami P., Rafael D., Anastasia B., Alan V., Griseldis E., Scarlett A., Piérre M., Gia A., Haley R., Akari K., Kyle D. | dominationbrutalvictoryloss
A typical charms tutoring session takes an unusual turn when Marshal turns up acting oddly. Between awkward commentary, uncharacteristic pauses, and stuttering, the young boy eventually manages to spit out his request for Evelynn to accompany him to the ball. She can find no reason to deny him, and agrees INTERACTIONS: Marshal M. | tutoringsuspiciousstutteringinvite
Evelynn discovers a letter written by fellow lion, Gia, written to nobody in particular that sounds like a cry for help. Concerned and curious, the prefect writes back, signing openly as herself and opens the door for open communication INTERACTIONS: Gia A. | open lineconnectionhelpconcern
Spurred by International Bike-to-Work Day, Prefect Dealla sets up an opportunity for muggle and wizard students to learn and enjoy an afternoon of bike-riding around the grounds. While not participating herself, Evelynn lingers to observe the rest, ensuring help is offered if needed INTERACTIONS: n/a | stand-byobservingquietlow-key
Dressed as the Ceryneian Hind, Evelynn attends the ball accompanied by Marshal. The two participate in the trials before rejoining the festivities. There, however, Evelynn succumbs to a drink that seems to leave her rather forgetful. She still can't recall most of what happened, and is oblivious to Arjan hitting on her, Marshal coming to her defense when Rafael deliberately spilled a drink on her, the large-scale brawl that ensued, or having forgotten she had a date at all INTERACTIONS: Marshal M., Rafael D., Arjan O., Ami P. | conflictbrawldramaforgotten
Opening the Heroes Trials, Evelynn decides to face her discomfort (after a surprisingly impressive poetry reading by Marshal), borrow a violin from a lovely Ilvermorny student, and present one of her favourite pieces to the image of Apollo who awarded her two tokens for her efforts INTERACTIONS: n/a | violinvulnerableperformancehumble
Tasked to locate and retrieve a list of specific blossoms, Evelynn spends the duration of the exercise in a mental reflection on her ire for the individual by the same name. Perhaps it was because of this distraction that it took her into the second round to collect the flowers INTERACTIONS: n/a | harvestreflectionirratedistracted
The test of swift physicality would have Evelynn relinquishing her gear to Marshal, the unfortunate recipient of a pack horse metaphor. Her dress proves a minor inconvenience and she feels her feet catch on obstacles here and there, but she succeeds in delivering pomegranate in perfect condition INTERACTIONS: n/a | racedodgingpomegranatedelivery
A bridge. That was all the task requires. To cross a bridge. Evelynn finds that to be a bit trickier than anticipated, however, when the voice of her Captain calls out after her with terrible timing to provide the apology and honest recognition for which she had longed. But she would persist, successfully crossing the bridge to complete the trial, intent to confront him later on the matter INTERACTIONS: n/a | desirelongingacceptancefake
Evelynn tests her skills in a trio of magical tasks, easily demonstrating her abilities and knowledge to cast spells and brew potions, netting herself a perfect score INTERACTIONS: n/a | intellectacademiaperformanceskillz
With a poor start, Evelynn finds herself almost immediately turned around in the pitch black of the maze, requiring a spot of redirection. Smooth sailing from there, however, she navigates the paths and answers the riddles with relative ease, netting herself a respectable score INTERACTIONS: n/a | darknesslostrecoverytactical
Acting on one interpretation of a note found in the castle's dungeons, Flash gathers a group of students to head to Hogsmeade in an attempt to confirm their suspicions about the meaning of "Meet me at Hogsmeade-6621". They find nothing, but the outing serves as an opportunity to strengthen bonds and share theories INTERACTIONS: Flash H., Xailah A., Alexander V., Bridget C., Meenauh S., Sylvain W., Pericles D. | investigationbondingmissiondead end
When Marshal lets slip some past drama between himself and Scarlett to Ana, fuel is poured onto Ana's own history with the girl. Scarlett's arrival in the Great Hall is met with immediate confrontation, but Ana would sooner let spells speak than hear any explanation from her INTERACTIONS: Marshal M., Anastasia B., Scarlett A. | bad bloodconfrontationfightheadache
The day of the Slytherin vs. Gryffindor scavenger hunt is nigh and Evelynn steps into her supervisory role to track the progress of the various Gryffindor teams and to ensure they stay out of any unnecessary trouble INTERACTIONS: many | INVOLVES: [X] [X] [X] [X] [X] [X] [X] [X] [X] [X] [X] [X] | riddlesracesupervisingcontest
Disguised as intention to redecorate the grounds and plant some lovely vegetation, Mr. Cespedes has the students go around digging holes where they please. Evelynn pairs up with fellow third year, Dealla, for some casual interaction INTERACTIONS: Dealla P. | disfavourablelabournetworkingwork smart
With last year's success, Evelynn plans for another end-of-year common room celebration. Alec hands out hand-drawn buttons for students to take, and students are free to mingle and help themselves to refreshments INTERACTIONS: Alec M., Ruka T., Nicholas M., Gia A., Hugh L., Haley R. | TAGTAGTAGTAG
As a popular favourite from last year, Spin the Bottle returns with new faces and new slices of drama, and a particularly tender moment for Evelynn when she's able to express a heart-felt thank you to Elena for helping her with Marshal when the train had derailed earlier that year INTERACTIONS: Haley R., Scarlett A., Everly C., Anastasia B., Elena J., Marshal M., Arden D., Levi D. | TAGTAGTAGTAG
An intimate little game of truth or dare progresses with Nicholas opening the door by asking Evelynn about her relationship with Rafael, leaving him with a sense of her in denial; and progressing with other amusing, but largely innocent dares and questions INTERACTIONS: Aurelia N., Nicholas M., Haley R. | TAGTAGTAGTAG
During her patrols of the train cars, Evelynn finds Ami and Scott. Not really realizing the depth of Ami's resentment after the last quidditch game, Evelynn inserts herself into the cabin to visit, keen to show Ami the Gryffindor Yearbook that had featured the Hufflepuff. But tensions would reach a snapping point as Ami's passive aggressive fuming would lead the topic to the source INTERACTIONS: Ami P., Scott A. | tensionspiteapologiesresentment
The headliner team is invited to spend a few days at the Severin manor for some team bonding and start-of-summer relaxation INTERACTIONS: Alexx S., Delilah S., headliner team | TAGTAGTAGTAG
After exchanging numbers, Marshal becomes something of a constant presence in Evelynn's summer life as the two sustain a continuous conversation over mobile INTERACTIONS: Marshal M. | TAGTAGTAGTAG
Arriving at camp, Evelynn is ushered to her cabin where she is met with a number of familiar faces. She elects to share a bunk with Erin Ryan for the purpose of trying to get to know her better or glean any information on her association with the hags. She is given a pet rock as a reward, and is assured that Erin's tarantula will watch over while she sleeps INTERACTIONS: Erin R., Ruka T., Kazuo S., Akari K., others | TAGTAGTAGTAG
A suspicious character catches Evelynn's eye at the BBQ. She stalks after him, navigating the edge of the forbidden forest and finds Gray allegedly planning some sort of appreciation surprise for the professors. Surprisingly, he manages to rope her into helping INTERACTIONS: Percival G. | TAGTAGTAGTAG
The comfortable lakeside draws Evelynn's presence. There, she acquaints herself with a new student and finds some of her faith in their year restored by his grace and propriety. She imparts advice for coming into Hogwarts, and suggests some individuals to avoid INTERACTIONS: Hui M. | TAGTAGTAGTAG
An invitation for adventure and challenge sees Evelynn meeting up with several others to race against themselves and others and overcoming a series of challenges that tested a variety of skills and characteristics INTERACTIONS: Bridget C., Rosella S., Lavinia C. | TAGTAGTAGTAG
A crafting activity catches Evelynn's eye for the magical enchantment imparted on the items. She takes her opportunity to make a badge that swaps between support for Gryffindor Quidditch and Gryffindor Duelling at a touch, all the while getting to know another new prospective student INTERACTIONS: Kazuo S. | TAGTAGTAGTAG
Navigating the maze becomes rather the arduous event of unexpected twists and turns and challenges to face, and the group gradually lose members at every challenge. The lion continues to persist, however, refusing to allow the maze to defeat her and makes use of her keen eye and clever solutions to overcome their obstacles INTERACTIONS: Santario M., Alan V., Charles A. | TAGTAGTAGTAG
Paired with Nicholas again, this game provides a unique opportunity to up the ante from their last game of Truth or Dare. Ilvermorny visitor, Theo, presents her with one of her more embarrassing tasks, requiring that she shout the name of friends whenever someone says the word 'like', but embarrassment increases when forced to admit who she would date if she had to choose someone… INTERACTIONS: Theodore D., Haley R., Elena J., Nicholas M., Scarlet S. | TAGTAGTAGTAG
Marshal happens upon Evelynn thoughtfully skipping stones one evening during summer camp. Startled, it provokes her to defensive over-reaction requiring immediate counter-spell use to correct. They share conversation, a quiet moment, and even the brush of a hand during the exchange of a stone before heading back to their cabins INTERACTIONS: Marshal M. | reflectionsurpriseheartfeltangst
Evelynn takes to the stands to spectate the international chess duelling, intrigued by the set-up and almost wishing she could have taken part. Joined by Santario, the two share commentary on the game as they watch, interjecting other bits along the way INTERACTIONS: Santario M., Percival G., Greta F., others | spectatingprofilingbondingdifficult
As reward for winning the Quidditch Cup, Gryffindor is pitted against two other teams simultaneously in a battle royale for the win. They fight tooth and nail against impressive odds to secure 190 points to Wixes United's 60, and Hydra's 0 after literally wrenching the snitch from Valentin's niffler-y paws INTERACTIONS: many | chaosfranticdeterminedpride
Against her better judgement, Evelynn decides to join the games. She receives a handshake from Rainwood, but gets a little more than she bargained for from a rather assertive Nate Smirnow who had decided a kiss on the hand just wasn't quite enough INTERACTIONS: Nate S., Percival R., others | kissembarrassmentdramaangst
Evelynn joins in on the campfire festivities one night (unspecified) and shares a story about a haunted loft in a barn INTERACTIONS: n/a | TAGTAGTAGTAG
After the welcoming feast, the Gryffindor prefects usher new students to Gryffindor tower and offer one last unique opportunity for them to ask questions and get to know their prefects before having to go to bed INTERACTIONS: Alan V., Xailah A., Griseldis E. | welcomeopenwarmcurious
Late to her dorm, Evelynn finds herself sequestered to a bed right next to Anastasia Beckett. Given her association with Rafael, the two had never got on well. But there was always the chance to close that distance and fashion some sort of positive relationship INTERACTIONS: Anastasia B. | freshclean slatetestinguncertain
Feeling somewhat invested in his success, Evelynn decides to connect with the young mister Hui to see how his transition into life at Hogwarts has been going, gaining insight into his struggles and providing advice of her own along the way INTERACTIONS: Hui M. | TAGTAGTAGTAG
A new year means a new season which means filling in the holes of the roster that had appeared over the summer. Evelynn hosts the try-outs in search of talent and is particularly pleased by the one who would serve as her own replacement INTERACTIONS: Elena J., Alice G., Aurelia N. | TAGTAGTAGTAG
Evelynn solicits Marshal's presence for a private quidditch practice after Marshal makes an appearance at the try-outs and manages to secure himself a spot on the bench. Except that he knows nothing about quidditch. She has her work cut out for her… INTERACTIONS: Marshal M. | TAGTAGTAGTAG
For reasons unknown to her, Evelynn receives an invitation to a birthday party. Wanting to impress, she comes dressed in runway (thank you glamour magic) and bearing a namebrand gift (Reparo on discarded and broken high-ticket objects is really handy). Chaos ensues, Evelynn is forced to intervene, she scolds Aurelia, confiscates pepper spray from Aurora, and escorts Levi to the hospital wing INTERACTIONS: Winnie H., Mathias P., Levi D., Aurora R., Willow A., Jack W., Vladimir A., Percival G., Santario M. | TAGTAGTAGTAG
In the wake of the birthday events, Levi decides to ride the wave of sympathy with one goal in mind: to convince Evelynn to be his date to the upcoming ball. She would accept for similar reasons as she had with Marshal on the previous occasion INTERACTIONS: Levi D. | TAGTAGTAGTAG
A group of first years, headed by Hui, get together in the Duelling chambers for a little game. She agrees to supervise, and finds the whole situation rather interesting with several notable personalities INTERACTIONS: Hui M., Prof. Lécuyer, Liana K., Avery C., Hildegard S., Matthew G., Della B., Maggie H., Vale A. | TAGTAGTAGTAG
Headliner members hand out copies of their latest issue in the Great Hall. Evelynn, in particular, is curious to listen subtly for feedback on the T.Ruth article, and is disappointed to hear the same general negativity despite the shift of tone the articles had taken INTERACTIONS: Winnie H., Cody S., Percival G., Alexx S., Henry K., Juniper K., Aurelia N., Alec M., Scarlet S. | TAGTAGTAGTAG
Having been notably missing at the start of classes, Evelynn is quick to make contact when she hears that Lestrange has returned to school. Still wanting to know what he knows, she offers an olive branch of information and the arrange a meeting INTERACTIONS: Thomas L. | TAGTAGTAGTAG
An independently published article by an anonymous writer appears in the Great Hall, its contents tearing apart T.Ruth and their articles. Evelynn broods silently as she listens to how everyone around her seems to share the views of this mystery article. Rather than deter her from continuing with her project, it only fuels her to continue INTERACTIONS: Alan V., Willowest W., Juniper K., Adeline H., Emily B., Abigail K., Autumn I., Rafael D., Youssuf B. | TAGTAGTAGTAG
An invitation for a snowball fight in October draws the presence of a group of students to Hogsmeade where an atmospheric charm has prepared a snowy playing field in the Main Square. Evelynn faces off against the rest in a powdery show-down and comes out ahead INTERACTIONS: Flash H., Bridget C., Alan V., Lucia F., Greta F., etc. | TAGTAGTAGTAG
Following their correspondence, Evelynn meets Thomas to discuss their situation, not shying from the fact that she had already received some information from Holmwood INTERACTIONS: Thomas L. | TAGTAGTAGTAG
Hufflepuff is keen for a comeback after their brutal defeat against Gryffindor at the end of the previous year, but the lions aren't so ready to back down. Tensions run high between Evelynn and Ami, and the badgers deliver some significant blows. But Gryffindor manages to catch the snitch and secure a victory of 190 to 50, starting the season off right INTERACTIONS: Ethen E., Stanley B., Atlas R., Annie M., Quinn H., Ami P., Vivian F., Serena B., Howard W., Lily C., Rosie P., Gia A., Marshal M., Akari K., Griseldis E., Kage S., Alice G., Rafael D., Anastasia B., Haley R., Arden D. | TAGTAGTAGTAG
After her own game earlier in the day, Evelynn makes a trip to spectate the Slytherin vs. Ravenclaw game that evening. She chooses an uncommon companion for that intent in Headliner Secretary, Phaedra, and is given a wake-up call by the ferocity of Ravenclaw's performance. By the end of the game, only 2 Slytherins remain conscious INTERACTIONS: Phaedra S., Hadashi H. | TAGTAGTAGTAG
Unable to shake the feeling that something bad is to happen at the upcoming festival, Evelynn grasps for straws and attempts to gain insight with divine inspiration. Instead of answers, she rouses the attention of the Divination Professor… INTERACTIONS: Prof. Booth | TAGTAGTAGTAG
Evelynn barely has time to arrive before the chaos breaks loose. A group of students deal with a transforming Erin while Lestrange picks a fight with Marion. He chases after the hag-in-disguise. Evelynn, along with a handful of others, pursue INTERACTIONS: Levi D., Marion D., Thomas L., Santario M., Bridget C. | LEADS TO: [X] | TAGTAGTAGTAG
The forbidden forest parts for Marion, coaxing the children to follow. They find themselves at a candy-like house and are promptly ambushed by shadow spiders. Bridget falls almost immediately. It is canonically decided that the students escape Marion with Thomas in hand, the hag wandering back into the forest INTERACTIONS: Marion D., Santario M., Thomas L., Bridget C. | FOLLOWS: [X] | TAGTAGTAGTAG
Evelynn finds a misplaced notebook on one of the library tables. Curiosity overcomes her and she innocently flips through its pages, perhaps intending to return it to its rightful owner. Until she discovers who that owner is… INTERACTIONS: Rafael D. | pettyvengeancedefacingprank
Separated into groups, Evelynn joins hers for an interesting afternoon of observing interesting talents, such as dice stacking. Spurred by last spring's bravery, she elects to perform a violin piece of her own which attracts the attention of one student in particular INTERACTIONS: Avery C., Prof. Lécuyer, Samantha S., Aurelia N. | TAGTAGTAGTAG
Avery flags Evelynn down as she leaves the CYUT errand, inspired by her performance to request advice. The pressure he faces to keep up with his muggle studies while navigating this new world strikes a chord with Evelynn and she administers some heartfelt advice and tough love while escorting him back to the Slytherin Dorms INTERACTIONS: Avery C. | TAGTAGTAGTAG
Curiosity drives Evelynn to investigate when she sees an advert from Thomas to start a band. Not at all interested in joining, herself, she still makes an appearance to passively observe the try-outs as they unfold INTERACTIONS: Thomas L., Millie, Flash H., Opeila W., Simon K., Cain C., Lizzy S., Youssuf B. | TAGTAGTAGTAG
A trip to Hogsmeade would be nearly cut short when Evelynn notices a student at the Three Broomsticks who looked far too young to be there with permission. Investigation would reveal the truth of the rule-breaking, resulting in a prompt escort back to the school INTERACTIONS: Clair F. | TAGTAGTAGTAG
Not quite ready to have a first year ruin her day of planned relaxation, Evelynn returns to the Three Broomsticks for a butterbeer. Her trials for the day would not quite be over, however, as she is joined by Rafael lackey, Zykeal, sparing no snark for his interruption INTERACTIONS: Zykeal L. | TAGTAGTAGTAG
In the spirit of Christmas, Evelynn plans and facilitates a crafting activity for students where they can create baubles either to take home or to decorate the trees at the entrance of the Great Hall INTERACTIONS: many | TAGTAGTAGTAG
Visiting the loo becomes more trouble than anticipated when Evelynn finds it packed with bubbles, a suspiciously bubbly girl at the heart. On more than one occasion, the prefect is lost for words with the girl's ramblings, but takes care of the bubbles, then embarks on a quest to find the girl's missing wand after entirely missing that she was holding it INTERACTIONS: Haven B. | bubbleschaosadventuremischief
The unexpected re-enrollment of Ivy from Beauxbatons spurs an adjustment to daily routine. In this instance, Evelynn comes to the rescue of a distracted Ivy in potions, and the two proceed to fetch equipment for the class while rekindling an old friendship INTERACTIONS: Ivy B. | TAGTAGTAGTAG
Gryffindor faces off against the birds in their second game of the year. Dynamics are off, however, with Rafael having withdrawn energy from his captain duties. The lions take a beating and Evelynn just can't overcome River to catch the snitch. They suffer a crushing defeat of 20 to 200, and Rafael resigns shortly thereafter INTERACTIONS: Rafael D., Elena J., AJ M., Akari K., Griseldis E., Kage S., Marshal M., Anastasia B., Haley R., Ivy B., River D., Aurora R., Aly S., Juniper K., Cecily Q., Lavinia C., Sylvain W., Winnie H., Jorah M., Gabriella H., Emma M. | TAGTAGTAGTAG
Evelynn finds a trio of first year students in the midst of a heated argument at the Hog's Head, well out of bounds from the school grounds. While mostly cordial, their defiance elicits no empathy from the prefect and she resolves that detention is in order INTERACTIONS: Cody S., Draven M., Juniper K. | TAGTAGTAGTAG
Detention is served for Juniper, Cody, and Draven, and they are each given personalized tasks to complete. Not fond of senseless punishment, Evelynn hopes to make her first administered detention a learning experience for the lot of them INTERACTIONS: Juniper K., Draven M., Cody S. | TAGTAGTAGTAG
Breakfast is interrupted when oranges where Evelynn is sitting at the Gryffindor table suddenly start dancing around. Irritated by the lack of common sense, she hunts down the perpetrator and gives the girl a strong talking to INTERACTIONS: Clair F. | TAGTAGTAGTAG
The second of Hui's wargames launches and again, Evelynn attends to supervise, conversing with the Slytherin from the sidelines and places a new wager for a new game INTERACTIONS: Hui M., Liana K., Maggie H., Hunter A., Avery C., Draven M., Youssuf B., Della B., Vale A., Cody S. | TAGTAGTAGTAG
Recent correspondence from home leaves Evelynn in a foul mood. What is intended to be a relaxing visit to Hogsmeade compounds her sour mood when she spots a very out of bounds Avery. The situation grows tense when his companion shoves and threatens Evelynn INTERACTIONS: Avery C., Henry K. | TAGTAGTAGTAG
Some students always stand out behaviourly from the rest, and not always in a good way. Regina is one such student and Evelynn is tasked with keeping an eye on her, determining if there is a problem, and rehabilitating as needed. Their "first" interaction doesn't go quite as smoothly as Evelynn might have liked INTERACTIONS: Regina M. | TAGTAGTAGTAG
Taking a chance with fate, Evelynn risks attending another party for the sake of keeping up appearances. She finds herself as a bit on the perimeter of her mixed company, tensions existing with both Flash and Percival. The tea turns sour when Percival's behaviour towards Willow sparks suspicion that something edible might have been tampered with INTERACTIONS: Willow A., Flash H., Percival G., Adlai R., Eun-Ji H. | LEADS TO: [X] | TAGTAGTAGTAG
Seeking privacy, Percival leads Willow from the tea party. This only serves to increase Evelynn's suspicions, however, and she follows after them. Paranoia rewarded, the scene soon devolves to another slug kiss attack INTERACTIONS: Percival G., Willow A., Flash H. | FOLLOWS: [X] | sus, very susslugnot againassemble
Happening upon someone while they're engrossed in a captivating article is a great time to stir mischief. Which is exactly what Jorah aims to do when he renders her reading material illegible to get a rise out of her INTERACTIONS: Jorah M. | mischiefprankbanterstudy
The Alchemy Club joins Prof. Irons and Nurse Brumby in the greenhouses to learn how to harvest and cultivate a selection of plants. Evelynn finds herself partnered with Kim, a first-year Gryffindor that quickly earns a place on her radar INTERACTIONS: Kim S., Hunter A., Nurse Brumby, Prof. Irons, Vale A., Avery C., Mireia S., Cade D. | learningaspirationprofilingrelaxed
A stressed out Evelynn attempts to keep face with an inquisitive Ivy. This moment catches but a candid slice of life of the two girls in their process of reconnecting, the environment promoting a more vulnerable and less formal interaction INTERACTIONS: Ivy B. | distractedpressurecandidbonding
A little first year boy seems a little out of place wandering the grounds, and Evelynn approaches to connect with him INTERACTIONS: Micheal F. | introductionsnetworkingprofilingprefect
After finding a lost blinksy looking doll in the library, Evelynn has a pretty good idea of who it belongs to and makes the trek to the Slytherin common room to see it returned. The interaction she ends up having with the owner is not one she'll soon forget… INTERACTIONS: Vale A. | why dollswhy thovery strange...waht?
Evelynn stumbles into a vulnerable moment while sending a letter when she catches fellow prefect, Dealla, crying in the owlery. Apologies ensue, and the girls get to talking INTERACTIONS: Dealla P. | awkwardemotionalconfrontationbonding
Finally coming back into the social light, Pierre summons Evelynn to talk about something. The owlery setting sparks innate paranoia in the girl that isn't helped by Pierre's cryptic talks about the darker Hogwarts events. She finds herself having to unravel the superficial anxiety and worries before she can address the deeper concerns INTERACTIONS: Piérre M. | suspicionburdenstraumasupport
Lakeside studying is interrupted by the arrival of Alec seeking help to understand Quidditch. Flattered that he would ask her, Evelynn is more than willing to take the time to teach him. He makes for an excellent pupil, and she even finds the experience enjoyable until the moment is spoiled by the rude arrival of her owl INTERACTIONS: Alec M., Janus the Owl | teachingquidditchowl surprisephobia
Hunting for her accompaniment to the festivities, Evelynn is met upon arrival with a childish food fight. Wanting nothing to do with it, she ducks immediately out to the courtyard to wait out her dates' arrivals INTERACTIONS: n/a | nopenot this dressevasivenot today
Accompanied by Marshal and Ivy, Evelynn attends the Festival with a more relaxed approach than usual. They avoid a food fight, enjoy the scenery, attend the Hexwizard champion selections, add wishes to the effigy, and then watch it go up in flames. A bit of drama erupts only when Marion speaks with Flash, and Jack comes to punch him in the face. Evelynn makes a point to follow-up later with Jack to learn more… INTERACTIONS: Flash H., Marshal M., Ivy B., Jack B., Marion D., Eun-Ji H., Willow A. | eavesdroppingdramajealousybonding
Another errand calls Evelynn to tap into her limited reserves of artistic creativity and she spends the course of activity creating a banner to support Hufflepuff in their upcoming game against Ravenclaw. Ami might not want to talk to her, but she still holds hope to mend damaged bridges REFERENCES: Ami P. | hufflepuffsupportolive branchhope
On the eve of the spring holidays, Evelynn encourages the Gryffindor Quidditch Team to get together for something of a social gathering to strengthen bonds, introduce new members, and play a bit of a team-building game INTERACTIONS: Gryffindor Quidditch Team | bondingteam-buildingfunprofiling
Accompanied by new co-captain Pax and displaying her bias for Hufflepuff, Evelynn primes herself to show support to Ami and observe the second-to-last game of the season. The outcome here determines Gryffindor's own strategy later that day. Additionally, a spark of jealousy at Marshal's preoccupation elsewhere is tempered by a new acquaintance INTERACTIONS: Pax Z., Marshal M., Mathias P., Marius B. | jealousybondingcommentatingspectating
The final game of the quidditch season arrives on the eve of spring holidays as Slytherin and Gryffindor face off. As her first game as captain and with a small chance to claim the cup if they can both defeat the snakes and score enough goals, the pressure is high. The lions would receive quite the beating, though, and they would have to settle with a quick catch of the snitch at the loss of the season cup INTERACTIONS: Pax Z., Elena J., Akari K., AJ M., Griseldis E., Marshal M., Zara W., Haley R., Ivy B., Simon C., Dan P., Tyranni W., Flash H., Koko R., Avery C., Maggie H., Erin R., Cassandra I., Percival R., Lisa A., Draven M. | pressureurgencydesperationrelief
For the first time, Evelynn does not go home for the holidays, not yet prepared to face the changes that have been made. The night before most students would leave the castle, Evelynn finds herself in a state of reflection and pens a letter to Marshal, slipping it into his things before he leaves to be found—or maybe not—at some point in the future INTERACTIONS: Marshal M. | reflectionlonelinesssentimentalhidden
After seeing Howard carrying Aurelia to the hospital wing, suspicions arise that old habits might die hard. Instead of speculating, however, she confronts the source under her infamous penname. The correspondence takes a surprising turn when Howard offers to help with future publications of her articles INTERACTIONS: Howard W. | confrontationsourcinghesitationalliance
Paranoia is sparked during routine patrols when Evelynn finds a fellow prefect defenseless at the hands of a body-bind curse. Revelation comes when she explains having been assaulted by two students evading detention, and Evelynn helps her to find her wand and make a plan to address the situation INTERACTIONS: Emma W. | paranoiarule-breakinghelpsearching
Evelynn hosts an open session of flying practice. All level of skill is welcomed, but novice flyers are the priority to receive tips and answers to their burning questions. Keen to impress, her new co-captain joins her, eager to help where they can INTERACTIONS: Pax Z., Skraele V. | practicesupportenthusiasmflying
Following the earlier practice, Evelynn returns to the castle to find the Great Hall abuzz. Students had been encouraged to share their cultural and religious beliefs. Drawn to Willow's display of books, the prefect takes the opportunity to learn about Wicca INTERACTIONS: Willow A., Pax Z., Kim S., Judith C., others | learningmuggle magicreligionawareness
Ivy's absence is noted when curfew arrives and she still hasn't returned to bed. Evelynn breaks curfew to go looking for her and finds her at the lake. In a moment of bonding, inquiry reveals the truth about Ivy's sister and an opportunity to provide comfort. But will the pained context be enough to stop Evelynn from giving her friend detention? INTERACTIONS: Ivy B. | depressionlossgriefbonding
For the first time in quite a while, Evelynn elects to take up the offer to join a swag game. It promises to be a unique experience, and after the enlightening events of the Spring ball, she attempts to be a positive presence for Flash INTERACTIONS: Flash H., Xailah A., Willow A., Aurora R., Bridget C., tbd | funsupportbondingoutdoors
An interesting errand has students adding items and keepsakes to time capsules to be dug up in ten years. Evelynn has to thoroughly think out what her contribution will be, and ends up writing a letter of warning included with something of a survival kit INTERACTIONS: n/a | reflectionadvicefutureprotection
A chance encounter on the fifth floor leads Evelynn and Jack to seek the privacy of the Room of Requirements for a sensitive and long-overdue discussion. There, he reveals to her a plot into which he has been pulled, and solicits her assistance in the acquisition of a number of ingredients in order to grant freedom to a mutual friend INTERACTIONS: Jack B. | ritualshag dealsmorally greysecrets
After having been made privy to a rather boggling revelation, Evelynn agrees to assist Burnett with the acquisition of some ingredients. On this occasion: a bottled scream of terror. A reckless plan is made and they lure an unsuspecting student to the top of the astronomy tower. Just a little push over the edge and they would have what they needed... Evelynn just needs to make sure it doesn't end up as grievous a situation as it potentially could be... INTERACTIONS: Jack B., Seren Y. | bottling terrortrust fallhag dealsimmorality
Aiming for an evening of interrupted study in the common room, Evelynn gravitates towards the fire and is drawn into conversation with a number of fellow lions, unintentionally sparking the discomfort of one of them with the utterance of their surname. INTERACTIONS: Zykeal L., Kim S. | casual convopetspower of a nameobstinance
A trip to diagon alley with her mother sees Evelynn on the hunt for some research material to sate her recent thirst for animagus information. There, her respite is interrupted by the rather clumsy interjection of a young girl INTERACTIONS: Evelynn's Mother, Ramzy R. | bookshappy placeanimagusfirst impressions
Evelynn has always had a certain knack for playing the role of sentinel. While not generally moved to take initiative with creating personal attachments, she can become quite fiercely protective, especially of those within her own House. She knows the dark side of the school only too well and would like to shield the younger population from its influence. After losing her best friend during the summer of 2023, Evelynn has been rather isolated and having a hard time finding her stride. Although she's starting to find that path again, I would love for her to stumble into a situation where she jumps in to protect a younger pupil from bullying or danger or some sort of ordeal and ends up developing a sort of mentee/mentor or little sibling/big sister kind of vibe.
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# partners: any houses: any years: any theme: main story additional info:
Reducio
Has your character SEEN things or fallen VICTIM to the strange happenings that were previously quite rampant around the school? Are they still being haunted or impacted by the shadows of those events and tendrils of lore still trickling through the corridors? Evelynn would love to know about it. After something of an emotional hiatus, she is back on the prowl searching for clues and evidence in her attempt to piece together the puzzle she'd put down some time back. She's trying to fill in the gaps of her knowledge and get a full picture of everything that's gone on in the school and continues to transpire. If you're willing to rope her in to your story, I would be honoured.
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# partners: any houses: any years: 4th-7th theme: romance (unrequited?) additional info:
Reducio
Is your character flirtatious? Do they enjoy a challenge? Are they genuinely interested? Do you want your character to experience rejection? (Or potentially not if somehow they completely dazzle Eve..) If you said yes to any of these, would you be interested in discussing a romance-themed thread? It could be a one-time thread, or potentially open the floor to additional interaction. It really depends on how your character and Evelynn interact.
Evelynn has never been particularly interested in romance. Her priorities have always leaned towards academia and simply surviving Hogwarts. That said, she is not ignorant of how her peers have entered and left relationships or how someone her age is supposed to be dipping their toes in romantic waters. And yet she remains a hard nut to crack and interest still eludes her. With every year that passes, however, she can't help but wonder if something is wrong with her. This would be my way of opening the door for Evelynn to start questioning her orientation and romantic identity. (She's demi-bi-romantic and gray-sexual, but hasn't come to that conclusion yet).