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29 Aug 2020, 18:12
Beauxbatons NPC  iNPC Registry 
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This is a thread used to collect iNPC applications and updates for Beauxbatons Academy of Magic.
You can find an up-to-date roster for this school here: viewtopic.php?t=17010 If you notice anything that is inaccurate, reach out to an admin (a Head of House, Deputy Headmaster or the Headmaster).
Restrictions to Creating an iNPC:
  1. Beauxbatons students start school the same year they turn 11 (they don't need to be 11 at the start of September, just by December of the year they start).
  2. Any iNPC that you create needs to be the same year as you are presently.
  3. Any iNPC that you create must be fully human.
Application for iNPCs:
Name: Nothing from the sacred 28, no plagiarizing names from other fandoms.
School: Beauxbatons
Year: Must be the same year as you are presently.
Status: Muggleborn, Halfblood, Wizardborn, Pureblood
Appearance: Please give a short description (at least 2 sentences) about what they look like and provide an avatar or a banner that shows their physical appearance. This picture or avatar is what you would be using in your posts where you are posting as your iNPC to clearly indicate that you are posting as your NPC not your PC.
Personality: Please give a brief description (at least 2 sentences) about their personality. If their personality is that they are a 'crazy person' or some sort of psychopath with a long list of disorders... please make a new personality because it will not be accepted. We do expect the personality to be something that can interface with other players and if they do have a mental or a physical handicap that it is done by a well-informed writer that will do so respectfully.
History: We are looking for at least 200 words describing their history. This is their life, their family. Their upbringing. This is separate from their personality and their appearance. This is not their ambitions or aspirations, this is the story of their life and the story of their life being reduced to a mere few hundred words should not be able to give their life justice. We want a well-thought out character. Please remember, they do not have awesome special powers that nobody else has. We do need a few sentences on their first magic as well.
Is your character a Broom Racer? This applies if you are any of the four schools. Players with an already created NPC from can state that their iNPC is a broom racer. Your sport choice (broom racing, quidditch, dueling) for your NPC can be the same as your PC. This is a binary YES/NO.
Is your character a Quidditch Player? This applies if you are any of the four schools. Players with an already created NPC from can state that their iNPC is a quidditch player. Your sport choice (broom racing, quidditch, dueling) for your NPC can be the same as your PC. This is a binary YES/NO.
Is your character a Duelist? This applies if you are any of the four schools. Players with an already created NPC from can state that their iNPC is a duellist. Your sport choice (broom racing, quidditch, dueling) for your NPC can be the same as your PC. This is a binary YES/NO.
Stats: They should add up to what you can have for your year if you were human. So if you have a Veela player character, your NPC does get the full stats you would have had if you were human. Wins from games (quidditch, broom racing, dueling) by your player character or NPC are also applied to your other account.
Abilities: To be accepted they must be written out fully and approved. This is a full application.
Application for iNPC Updates:
NPC Name:
Link: link to NPC page
Year: list the year your NPC should be
Stats: if you're updating stats, please put your stats here
Abilities: if you're applying for a new ability, please add that here
Extracurricular: include if they are a duellist/quidditch player/broom racer or none
Content Changes: Any updates to history/personality/etc will go here. Please provide detail on what exactly is changing and why.
Trunk Coding: please place here any special coding you want for your trunk. keep it simple
Note: You do not need to apply for aestethic changes of your character post, you can update that at your leisure.

This is the "Game Master" account. Please do not owl this account, unless specified. This account is not moderated actively and therefore, you may not receive a response.

Contact a Head of House or the Headmaster if you need anything.
20 Sep 2020, 19:48
Beauxbatons NPC  iNPC Registry 
Eugene Monserrac
Age: 137 years old
Position: Headmaster of l'Académie de Magie Beauxbâtons
Race: Human
Blood status: Half-blood

Stats:
Stamina: 8
Evasion: 1
Strength: 1
Wisdom: 20
Arcane Power: 20
Accuracy: 20
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Appearance: Frail and slender, there's but a little frame left of a body for the French Headmaster. Having lived a full life already, his body clearly shows this is a man walking to the end of his life. Eugene tries to hide his physicality by wearing thick layers of cloth and square shouldered coats, but one look at his gaunt face would be enough to tell the difference. He has thin, white hair that dangles just above his shoulders and a set of dark eyebrows giving him a dark look whenever he'd stare. Despite this, he has a rather warm and pleasant smile that appears when in good company.

Personality: Eugene knows his time is coming to an end. And while this feeling may catch up with him on a lonely day, he finds his spirits lifted in the company of young and bright minds exploring the world and seeing its many wonders for the first time. As an artist, he has learned to value life's beauty and is able to find it in the smallest of things. In the very school he supervises, he considers himself a wanderer. His various walks on the school grounds often placing him in all sorts of curious adventures with students. He often asks them to forgive him whenever he offers them some of his good-natured advice.

History: Born on the day of misfortune (13th of April 1883), Eugene was the first of two sons from a muggleborn father and a pureblood mother. His father being a descendant of farmers, the family lived in poorer conditions at the end of the 19th century. Only once Eugene was sent off to study at the French school of magic, the boys' parents had taken the time and put in the work to embark upon several business opportunities. Every time Eugene would return home from Beauxbatons (for his brother was destined to a life without magic), he would see his family richer than he had left them.

In the years after his graduation, Eugene took an interest in the magical arts. Becoming an understudy under a French wizard who had dedicated his life to creating magical portraits and enchanted sculptures, the young Eugene dived into the company of artistic minds. In this "Bohemian underworld" he met many wizards and witches by attending a multitude of social parties. Nicolas Flamel being one of them, and even Albus Dumbledore on a rare occasion. Both of whom he still calls friends, even in death. Maintaining a string of connections throughout his life, Eugene eventually got recommended across all of France. He was known as a charismatic and enjoyable man. Who took time to get to know the subjects he worked on, to understand their views on life and offer them debate as both artist and subject unwrapped their personalities. It was this skill that allowed the young painter to become known as a household name amongst the French wizarding families.

Only later in life misfortune would strike, like a destined prophecy tied to his birth. He had become estranged with his only living relative, not out of dispute, but the difference between their lifestyles offered little to lasting connections. Eventually it was his squib brother that deceived him and stole away the family's fortune. Left with regret and guilt, Eugene became a broken man for years. Locking himself up in a house built by fame and reputation, he lived life in isolation.

Luckily, after being persuaded to make an appearance at a friend's birthday party, he met his future wife: Jacqueline. While they obviously liked one another, she gave the man a hard time for living his life in waste. Together they re-established themselves in the French wizarding community. Eugene even took on a teaching role at Beauxbatons Academy.

Having now dedicated almost a century of his life to the school, he is known to be the longest serving professor at the French wizarding academy. He has taken up the mantle of Headmaster for a good 20 years now, ever since Madame Maxime stepped down from the position.

One tale the headmaster often recollects would tell of his first instance of magic. It was how his parents could have known from his early years of existence that he was to be a painter. As a child, Eugene had a favourite teacup he would drink everything out of. His soup, milk, tea, water, anything the cup could hold. It had a regal blue colour and hand drawn little trees down to the bottom, a practice his mother loved doing in her spare time. Back home, there had always been a plethora of decorated knick-knacks. One day, his father mistakenly gave his oldest son another cup. While the boy did not seem to initially notice, it was his father whose eyes widened. The look of surprise on each family member would have been worth to paint as the young Eugene's cup turned into the same deep blue as small black lines resembling something close to trees were drawn from its bottom. The headmaster still prides himself in having kept the cup. It stands on a shelf in his office back at Beauxbatons.

This is the "Game Master" account. Please do not owl this account, unless specified. This account is not moderated actively and therefore, you may not receive a response.

Contact a Head of House or the Headmaster if you need anything.