Duelling Spells OUTDATED

This thread shows the spells available to use for beta testing.

Each tester may use any available spell of their year (all testers are assigned a test group; either First or Second Year) or the year below.
Spell Types:
• Attack (inflicts damage directly)
• Defense (blocks damage directly)
• Counter (offers unique options)

Spell Effects:
• DoT (Damage over Time)
• EoT (Effect over Time)
• Duration (how long a spell lasts)
• +Stat (positive effect gained)
• -Stat (negative effect gained)
• Nullify (how to end effect)

Cu ochii deschiși.
Duelling Spells OUTDATED
First Year Spells
Bubble-Producing Spell • Bullarum Immortalem
• Type: Counter + Effect over Time
• Damage: No Damage (RP physical impairment)
• Effect: Target suffers -2 evasion, until nullified. This can stack up to -6 evasion; RP effect outlined by Mod (difficult to dodge/move with solid bubbles in the way)
• Duration: End of duel, unless countered with nullify method
• Nullify: Counter-Spell (removes all stat loss) or Flipendo (removes a stack of -2) to send bubbles away, removing stat loss and RP effect
Curse of the Bogies • Mucus ad Nauseam
• Type: Attack + Effect over Time
• Damage: No Damage (RP mucus and nausea effects)
• Effect: Opponent suffers -1 accuracy per round to stack (max -4) or until nullified. Increasing RP spell effects, until knocked out (tenth round?)
• Duration: Until nullified or knocked out.
• Nullify: Potion, counter-curse cast or opponent defeated before knock out
Fire-Making Spell • Incendio
• Type: Attack + Damage over Time
• Damage: 50 + (AP x 10)
• Effect: If aflame, -50 Health Points per round. Automatically
• Duration: 50-50% of being lit aflame for up to 3 rounds. [1d6. Roll 1-3, not aflame, Roll 4 = 1 Round, 5 = 2 rounds, 6 = 3 rounds]
• Nullify: Physically put out flames by hand (taking an additional 25 dmg), or cast extinguish spell successfully
Green Sparks Charm • Verdimillious
• Type: Counter
• Damage: No Damage (RP visual impairment)
• Effect: -5 opponent accuracy
• Duration: 1 round (affects opponent in next round)
Knockback Jinx • Flipendo
• Type: Attack
• Damage: 100 + (AP x 10)
• Effect: None.
• Duration: 1 round (cast)
Levitation Charm • Wingardium Leviosa
• Type: Counter + Effect over Time
• Damage: No Damage (RP effect)
• Effect: Float 1m in the air, cannot actively dodge whilst in the air.
• Duration: 1 Round. For every 5 Arcane Power, the duration lasts an additional +1.
Smokescreen Spell • Fumos
• Type: Counter + Effect over Time
• Damage: No Damage (RP visual impairment)
• Effect: Both duellists experience -3 accuracy. For every 5 Arcane Power, an additional -1 accuracy.

• Duration: 1d3. Effects start from next round.
• Nullify: Spell expiration
Sneezing Hex • Steleus
• Type: Counter
• Damage: No Damage (RP cast impairment)
• Effect: -3 Wisdom due to sneezing efforts.
• Duration: 1 Round. For every 5 Arcane Power, the duration lasts an additional +1.
Softening Charm • Spongify
• Type: Attack + Effect over Time
• Damage: N/A (RP effect)
• Effect: Target or object suffers 'jello like effect' for duration of spell; RP effect provided by Mod. Target area is picked by 1d6.
Target areas:
• Roll 1 = Wand = -3 wisdom next round
• Roll 2 = Arm = -3 accuracy next round
• Roll 3 = Legs = -3 evasion next round
• Roll 4-6 = Chest = 50 damage
• Duration: 1 round if chest, 3 rounds following cast for other areas.
Tickling Charm • Rictusempra
• Type: Attack + Damage over Time
• Damage: 50 + (AP x 10)
• Effect: -1 accuracy target, -10 Health Points per round
• Duration: 1d3 to determine duration; see above for effects per round duration
• Nullify: Spell expiration
Extinguish Charm • Extinguo
• Type: Counter
• Damage: No Damage
• Effect: Removes any burning on the target.
• Duration: 1 round (activates in round cast); round actions and previous effects/casts are nullified

Cu ochii deschiși.
Duelling Spells OUTDATED
Second Year Spells
Disarming Charm • Expelliarmus
• Type: Counter + Effect over Time
• Damage: No Damage
• Effect: Pushes Wand out of the opponent’s hand
• Duration: 33-66% of losing the wand for 2 rounds. [1d6. 1-2 one round, 3-6 two rounds]
Blindfolding Spell • Obscuro
• Type: Counter + Effect over Time
• Damage: No Damage
• Effect: Blindfolds the opponent [Evasion and Accuracy stats become 0 for the duration]
• Duration: Until nullified or knocked out.
• Nullify: Removing the blindfold by hand [takes 1 round]
Tongue-Tying Spell • Mimblewimble
• Type: Counter + Effect over Time
• Damage: No Damage
• Effect: Mutes the opponent
• Duration: Change 50-50% to mute the target for 1 round or longer [1d6. Roll 1-3 one round, Roll 4-5 two rounds, 6 three rounds]
• Nullify: Counter-Spell (nonverbal)
General Counter-Spell • Finite Incantatem
• Type: Counter
• Damage: No damage (RP magical cancellation)
• Effect: Stops most spell effects and magical afflictions/states within the general area of the caster (including effects on caster and opponent).
Exceptions are:
- Curse of the Bogies • Mucus Ad Nauseum (First Year Curse)
- *Effects of the Incendio and related spells; for those see 'Extinguish Charm'
• Duration: 1 round (activates in round cast); round actions and previous effects/casts are nullified
• Nullify: Spell expiration
Fire-Making Spell • Incendio Duo
• Type: Attack + Damage over Time
• Damage: 100 + (AP x 10)
• Effect: automatically aflame for 1-4 rounds. -50 Health Points per round
• Duration: aflame for 1-4 rounds [1d4. Roll 1 = 1 Round, Roll 2 = 2 rounds etc.]
• Nullify: Physically put out flames (taking an additional 25 damage), or cast extinguish spell successfully

Cu ochii deschiși.